It’s said that the eyes are the window to the soul, an idiom Metroid Prime explores from a different angle. If Super Metroid’s greatest achievement was creating a cohesive world, where the majority of the game was told organically through the events on screen rather than by traditional cinematic techniques, moving that series into three […]Read more "Exploring Metroid Prime: How Samus’ Soul Was Transplanted Into A New Body"
*This revised and expanded version of the essay originally titled ‘Peace Walker’s Military Industrial Complex (Or The Bosses Metamorphosis)’ is part two of a continuing series exploring how the last three Metal Gear Solid games analyze the shift in political strategy that arose in the modern era. The modern day concept of the nation came […]Read more "Metal Gear Solid Analysis: The Proxy Trilogy Part 2: Peace Walker"
The Individual And The Society A textual read of the elements of the first three Metal Gear Solid games reveal an analysis of the creation of both the individual and the societies they form with others. So complete was the deconstruction that they exist thematically separate from the entries that followed, in essence comprising their […]Read more "Metal Gear Solid Analysis: The Proxy Trilogy Part 1: Guns of the Patriots"
The first great fight in Mario & Luigi: Superstar Saga is against the corrupted form of the matriarch Queen Bean. The brothers Mario have several offensive targets to select, her crowned head and her two gigantic, body-builder-caliber arms that pound the ground and send shockwaves that injure any plumber that doesn’t properly jump over it. […]Read more "The Design Of Mario & Luigi: The Lessons From A Superstar Saga"
Metal Gear Solid 2: Sons of Liberty is celebrated for how it critiques social engineering, Hideo Kojima having crafted a theme that shows how controls built into the social fabric of a culture can shape an individual’s thoughts, ideas, and beliefs. The story and game progression do an outstanding job of subtly running players through […]Read more "Metal Gear Solid 2 and Mass Producing Solid Snake"
As is the great curse of every artist, the critic gets the last word. For the burlesque dancer Bayonetta, the Omnitient Critic grades her revue on a six-point scale of dirty Stone to Pure Platinum. It’s a good thing that her routine was so incredibly well choreographed that she can test it against her newest […]Read more "Bayonetta’s Leg-Swinging, Face-Breaking Encore"
Policenauts was the perfect game to introduce the world to Hideo Kojima’s visual style and keen eye for editing a trailer. Unlike other games at the time, every screenshot from the 1994 ‘Interactive Movie’ could have been ripped from an anime, this one the tale of a man lost in space for the first twenty […]Read more "Policenauts’ Mise-En-Scene"